Schedule:
7:00pm – Doors. Mingling over wine and snacks provided by Tumblr
7:30-8:45pm – Presentations and short panel discussion with the speakers
8:30-10:00pm – Conversation continues over wine
Speakers:
Museum Nerd will be giving an anonymous presentation via Skype. In lieu of a bio, he has provided us with the following crowdsourced descriptions of himself:
“no physical description, no fixed address, no discernible motive, digs James Turrell” – @MDammit
“social web’s most-extensive aggregator of museum exhibitions and events.” – @zoebfox
“A source for museum-related flâneur love and general feel good art vibrations in 140 characters or less.” – @hragv
“Museum Nerd is a nerd. A nerd of museums and the sort.” An IRL talk? Will you be wearing a mask? – @art21
“…faster than a speeding bullet…” – @theBoBartlett
“@museumnerd is a cultural Twitter icon (Twicon) who has been getting people interested in museums for the past [insert number] years”- @AlizaySteinberg
“expert in collections at many museums you’ve never heard of” – @resuitener
Since March 2010, Museum Nerd has checked in at museums 247 times on Foursquare.
Cole Stryker is a freelance writer and media strategist based in New York City. He is the author of Hacking the Future: Privacy, Identity, and Anonymity on the Web (out this month from The Overlook Press), as well as Epic Win for Anonymous, the first book to explore the underground Internet meme culture factory called 4chan, and Anonymous, the hacktivist collective it spawned. His writing has appeared in Salon, Vice, The New York Observer, The Huffington Post, and elsewhere. More at colestryer.com.
Kyle McDonald is a media artist who works with code, with a background in philosophy and computer science. He creates intricate systems with playful realizations, sharing the source and challenging others to create and contribute. Kyle is a regular collaborator on arts-engineering initiatives such as openFrameworks, having developed a number of extensions which provide connectivity to powerful image processing and computer vision libraries. For the past few years, Kyle has applied these techniques to problems in 3D sensing, for interaction and visualization, starting with structured light techniques, and later the Kinect. Kyle’s work ranges from hyper-formal glitch experiments to tactical and interrogative installations and performance. He was recently Guest Researcher in residence at the Yamaguchi Center for Arts and Media, Japan, and is currently adjunct professor at ITP.